![]() Design has always been something for the Kong series to be proud of and games like Donkey Kong Country Returns only serve as proof of this. What obviously sets the series apart from the plumber’s tales is the setting, which allows for inventive design both in the levels and the enemies within them. In the realm of Nintendo side-scrolling platformers Mario is king, but Donkey Kong has always provided a perfectly robust alternative that plays differently and offers a whole other level of challenge – but we’ll get to that later. Resistant to their spell, Kongs Diddy and Donkey embark on an adventure to bring down the tribe. It all starts when the animals of Donkey Kong’s jungle island are hypnotised by the music of the Tiki Tak Tribe, who have also, far more importantly, stolen DK’s banana stash. Local co-op play is also brought over from the Wii game. There are also new super-tough levels that are unlocked after the main game is completed. ![]() The Wii version as it was is still available, but it comes alongside an easier mode which increases your base health from two to three hearts, and six when accompanied by Diddy. Released on the Wii in 2010, Retro Studios’ platformer has been ported to Nintendo’s 3DS by Monster Studios, who have adapted it well for handheld play. I say “small” because despite my problems with the game – that are arguably of my own creation – there are many unquestionably great aspects to it as well. For this reason, Donkey Kong Country 3D may divide its audience, albeit in a small way. For many there’s great enjoyment to be found in the seemingly insurmountable, but for others the challenge may eclipse the fun. ![]() Donkey Kong Country Returns 3D is a tough cookie, and how much you’ll enjoy it will depend on your attitude toward challenging games.
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