![]() Neigh Slayers as of the June 2018 Meta are extremely viable and a mainstay in the Bump in the Night theme force. One example of this would be a list archtype experimented with by some was Heretic running 30 dread rots and 20 hollowmen to attempt to bury the opponent. However the Grymkin player may decide against them if there isn't a good delivery mechanic, or if they are trying to leverage a wave of cheap models. It would not be incorrect to say that Neigh Slayers are one of the iconic faction units due to their at times absurd damage output. Another big tick in their box is that they have a pathfinder solution, a key weakness for Grymkin in general.Įssentially, Neighs are brought when the Grymkin player wants a real heavy hitter capable of generating high value attacks rather than another chaff model that needs support. They are also the only Grymkin infantry capable of generating multiple attacks, through their ability to make impacts. They are highly accurate thanks to cavalry charge rules, and with a massive damage output. Neigh Slayers are one of the true "Elite" Bump models. Why Should I Include Neigh Slayers in my Army? Protect and deliver them, and they will kill even the toughest models. Neighslayers are the epitome of Glass Cannons they are pretty easy to deal with it, but they have one of the highest damage output in the game for the points. Thoughts on Neigh Slayers Neigh Slayers in a nutshell Mount - 0.5" reach, POW 12 mount attack.Lance - 2.0" reach, POW 3, P+S 9 charge-only melee attack.He has the same weapons, but he is stronger so they hit harder. ![]() When this model charges, this weapon becomes RNG 2 until the charge attack is resolved. Lance - This weapon can only be used to make charge attacks.Armor-Piercing - When calculating damage from this weapon, halve the base ARM stat of models hit.Lance - 2.0" reach, POW 3, P+S 7 charge-only melee attack.( Grievous Wounds - A model hit by a weapon with Grievous Wounds loses Tough and cannot have damage removed from it for one round.) Tag! - The weapons of affected models gain Grievous Wounds this activation.( Feign Death - A model with Feign Death cannot be targeted by ranged or magic attacks while knocked down.) Additionally, models in this unit gain Feign Death for one round. Playing Dead - Models in this unit are immediately knocked down.( Annoyance - Living enemy models within 1" of a model with Annoyance suffer -1 to attack rolls.) Leap Frog - Affected models gain Parry and Annoyance for one round.Each model in the unit gains the benefits listed. Follow the Leader - This model can use one of the following special rules at any time durimg each of its unit's activations.Relentless Charge - While advancing as part of a charge, this model gains Pathfinder.Reposition - At the end of an activation in which it did not run or fail a charge, this model can advance up to 3", then its activation ends.He capriciously dictates to other neigh slayers the ever-changing rules of his favorite games, leaving their victims lit afire or bleeding from mortal wounds. The gremlin with the greatest imagination leads a pack from his rocking horse, accompanied by shield and lance bearers. They delight in carnage, giggling at the corpses they leave behind, for the slain seem less real to them than the imagined steeds they ride. In their minds, they ride not toys but terrifying warhorses. The childish imagination of the neigh slayers takes on a tangible and deadly form. Few understand the peril they face until it is too late, as the neigh slayers trample and impale any foe that crosses their path. These obnoxious grymkin scream across the battlefield upon their “steeds” while foes look on in bewilderment. "Hobbyhorses, severed heads, wielding spears of utmost dread."Īrmed with spears and riding grisly hobbyhorses, neigh slayers are gremlins with an outsized appetite for bloody mischief. More information can be found on the Talk:Main Page area of this wiki. Privateer Press have an official wiki that covers all their main game systems, and my understanding is that Warmachine Mk4 will be on the PP wiki. This site has been kept online for any players who want to continue using Mk3 rules and/or anyone who wants to compare Mk4 Legacy models to Mk3 models. Refer to the Privateer Press website for all modern Mk4 (4th Edition) related content. As of 2022.08 Warmachine University has turned into an archive for Mk3 rules (3rd Edition).
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